The official description gives one income rule and no formula: earn more income as your army expands. It does not publish cash per second, a collector pad, or a percent bonus on the base. Two documented levers are below. A third, the Robux store, is names and prices only.
Lever 1: grow the army the description names
Building and upgrading the base is how you recruit troops and unlock tanks, vehicles, and aircraft. The income sentence attaches the extra cash to the expanding army, not to a specific building. If cash is the goal, finish the next recruit or unlock the description already names, then spend into the following one. There is no published order of cash costs.
Lever 2: pump oil after Point secured
The only concrete earning scene on record is one multiplayer session:
- The point was secured. The announcer said Point secured.
- The players went to the oil. One line was Got to pump this oil. Need that money.
- They stayed on the pump. Spoken cash moved from about 5,000 to about 6,000, then toward 7,000 and 8,000.
- Spending continued during the same stretch. Got to spend 15,000 was announced. The purchase itself is not shown.
- Attack lines played while they were still pumping. Vehicles were still lost.
Copy the order, not the arithmetic. A secured point gave them something to pump, and cash moved while they stayed there. The 5,000, 8,000, and 15,000 figures are spoken counts from that session. They are not a rate you should type into a calculator as the game's payout.
If you want a payback check for a button you can read yourself, use the cash upgrade payback form and replace every default with the price and the extra cash on your screen.
What the cash was spent on
The session does not itemize the 15,000. It does show two costs of fighting: vehicles going down, and points flipping back to the enemy. A lost point is also lost pump ground. Plan to keep at least one secured point working so income can replace those losses. Battle alerts separates a lost vehicle from a lost point.
Store passes that mention cash
The Roblox store lists 2x Cash at 799 Robux and Auto Pump at 149 Robux, among 33 passes. The public listing used for this page has the name and the price, not an effect sentence. Do not assume 2x Cash doubles every source, or that Auto Pump runs the oil for you, until you read the pass in the store. The full list is the store pass guide and the pass catalog.
Choices that are documented
| Choice | What the material shows | What it does not show |
|---|---|---|
| Expand the army | Official line: earn more income as your army expands | No percent and no cap |
| Build and upgrade the base | This is how recruits and unlocks arrive | No statement that a building has its own income multiplier |
| Capture, then pump oil | One session: Point secured, then oil, spoken cash about 5,000 toward 8,000 | Not a verified rate |
| Keep spending | A 15,000 spend was announced mid-session | The item bought is unknown |
Check codes only for strings posted by the developer. None are confirmed.
